The Game of Life

In 1860, Milton Bradley created the Checkered Game of Life board game. His patent application made it clear that "in addition to the amusement and excitement of the game, it is intended to forcibly impress upon the minds of youth the great moral principles of virtue and vice." The game's red-and-ivory checkerboard presented a 64-square obstacle course featuring character traits—bravery, idleness, industry, honesty—that could lead to wealth, suicide, prison, disgrace, fame, ruin, or happiness.

 

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